Curriculum vitae

Violetta Suokas

Role
UX/UI & Product Designer
Working
Full-time roles · Remote worldwide
Based in
Vantaa, Finland
Status
available for work

About

A little about who I am and how I work.

I'm a UX/UI and product designer. I work across the whole path — from the first questions about a problem to the interface people end up using: research, flows, UI, and the design system underneath.

My first degree is in psychology, which is where the research half of my work comes from: talking to the people who actually do the job, and usability testing. I have also taught design to around 30 students, and mentored a junior designer through his first months.

Most of my work has been remote, in cross-functional teams. I build design systems meant to hold up after handoff, and I know enough of the stack to talk things through with engineers rather than hand over a picture.

I also build what I design — vibecoded rather than hand-written. With AI tools like Claude Code I can take a design to a working interface, so an idea can be tried for real instead of staying a mockup.

Experience

5+ years designing products, interfaces, and brands.

  1. Aug 2025 — PresentFinland · Remote

    Senior UX/UI & Product Designer

    Smartstorify

    AI platform that helps enterprises and MSPs cut storage costs and stay compliant by finding redundant, high-cost unstructured data across on-prem and cloud.

    • Joined when the product was a command-line prototype and led the design side of taking it 0→1 — information architecture, design system, product and marketing UI, and the frontend build.
    • Take the product to a level it can be demonstrated at, and build the materials that explain it — structure and content, not only the visuals.
    • Ran discovery sessions with people from the storage and compliance world, to check the product against how the work is actually done.
    • Help with hiring decisions — I join candidate interviews, developers and AI specialists included.
    • Designing both the marketing site and the AI product, and vibecoding the frontend for them.
    • Designing the interface for the platform's conversational AI and its patent-pending semantic object generation, so that large taxonomies and petabyte-scale analysis can be read and acted on.
    • Turning infrastructure analytics into dashboards for storage tiering, duplication, orphaned data and compliance (GDPR, HIPAA, SOX).
    • Working on the design system and the core product flows as the product grows.
  2. Aug 2024 — Jan 2026Uusimaa, Finland · Hybrid

    Product Designer / UX UI

    Vega Business Intelligence

    Designed Eiffels (eiffels.ai) — a B2B AI product for the construction industry, fully integrated into WhatsApp.

    • Reworked the reporting flow with the team — from long office forms to something that fits the site itself: one hand on the phone, gloves on, standing outdoors. Around 7 steps became 3.
    • Went out to the sites to see the work in its own conditions, and ran ~8 interviews — with the builders filling the reports in and the managers reading them afterwards.
    • Ran two moderated group usability sessions of four people each, to see where people actually tapped and hesitated.
    • A/B tested the reporting flow instead of guessing — the shorter guided path won.
    • Designed the multilingual conversational flows — forms, reporting, voting and AI translation — inside WhatsApp, where the crews already are.
    • Helped bring WhatsApp, the public website and the internal dashboard into one experience.
    • Worked on the design system — components, states and interaction guidelines.
    • Designed a data-driven dashboard UI for field reports, statuses, and user permissions.

    Figma, Illustrator, Photoshop, VS Code, ChatGPT, Miro

  3. Sep 2022 — Aug 2025Remote

    Graphic & UX/UI Designer

    Freelance

    End-to-end digital design for client websites, mobile UIs, and brand systems across energy, retail, and tech sectors.

    • Responsive websites and visual identity systems — logos, palettes, typography, brand books.
    • Built and maintained design systems for UI consistency and developer handoff.
    • Animated logos and micro-interactions.

    Figma, Illustrator, Photoshop, WordPress, After Effects, ChatGPT

  4. May 2025 — Jul 2025London, England · Remote

    Product Designer / UX UI (Project-based)

    AinaOpen

    Touchscreen interface for AI-powered smart fridges used in public and industrial environments. A short engagement: the prototype existed but was awkward to use, and my job was to make it work for the person standing in front of it.

    • Studied how comparable vending and smart-fridge systems handle the same moments — selection, age checks, payment, receipt — and rebuilt the interaction on what already works for people at a machine.
    • Reworked the existing prototype's UX/UI, from interaction structure to tactile interface elements.
    • Developed age-restricted purchase validation (K-18), contactless payment, and QR-based receipt retrieval.
    • Built and documented a component-based design system for the hardware installations.
    • Made all the graphics and animations for the screen — the machine has one surface and no second chance to explain itself, so motion carries the feedback.
    • The product is now in market and being installed: AinaOpen sells the cabinets with 99%+ recognition accuracy and up to 95% shelf utilisation, from a single unit to multi-cabinet micromarkets.
    • Designed for the machine's real conditions — standing users, glare, gloves, one screen, no second chance.

    Figma, Illustrator, Photoshop, After Effects, ChatGPT

  5. Jan 2023 — Jun 2025Finland · Hybrid

    Graphic Designer, Media

    Studio SQUARE ORANGE

    Visual design and teaching at a creative studio combining in-house media production with a design school for teenagers.

    • Designed marketing creatives for social media, online ads, and print (Meta Ads, brochures, posters, banners).
    • Maintained company websites (WordPress) and produced visual assets for events and campaigns.
    • Shot and edited video content — performances, educational clips, and promos.
    • Wrote the curriculum and taught three courses at the studio — UX/UI design, mobile app design, and graphic design — to around 30 high-school students, guiding them from the basics to finished, independent work.

    Illustrator, Photoshop, InDesign, After Effects, Premiere Pro, Figma, WordPress

  6. Nov 2021 — Jan 2022Finland

    UX/UI Designer, Graphic Designer

    Mainostoimisto Halo

    Cross-platform mobile game interface and visual design system for iOS and Android.

    • Designed the complete game interface — navigation, player HUD, menus, and system feedback.
    • Illustrated all characters, scenes, and visual effects by hand, from concept to polished assets.
    • Built a unified UI style guide tailored to iOS & Android gaming conventions.

    Figma, Photoshop, Illustrator, After Effects

  7. Dec 2020 — Nov 2021Helsinki, Uusimaa, Finland

    UX/UI Designer, Graphic Designer (Internship)

    Mainostoimisto Halo

    First production design work — building UX/UI and graphic design foundations.

Skills & Tools

Design, AI-assisted build, and the stacks I ship real products with.

  1. 01

    Design

    10
    • UX / UI Design
    • Product Design
    • User Flows
    • Prototyping
    • Interaction Design
    • Design Systems
    • Component-based Design
    • Accessibility
    • Visual & Motion Design
    • UX Writing
  2. 02

    Research

    6
    • Discovery interviews
    • Usability testing
    • Field research
    • A/B testing
    • Competitive analysis
    • Product analytics
  3. 03

    Mentoring & direction

    5
    • Design direction
    • Mentoring & teaching
    • Curriculum design
    • Helping with hiring decisions
    • Stakeholder communication
  4. 04

    Storytelling

    3
    • Pitch decks
    • Product narrative
    • Content structure
  5. 05

    Product focus

    7
    • B2B & B2C
    • SaaS platforms
    • AI products
    • E-commerce
    • Mobile apps
    • Dashboards
    • Landing pages
  6. 06

    AI & Vibecode

    8
    • Claude Code
    • Codex
    • ChatGPT
    • v0
    • Higgsfield (AI video & image)
    • Interfaces for AI automation
    • Prompt Design
    • AI in UX
  7. 07

    Build

    7
    • Vibecoding with AI (Claude Code)
    • Frontend for sites and MVPs
    • Choosing a stack to fit the product
    • Writing precise prompts for the build
    • Reading code — HTML, CSS, JS — without writing it by hand
    • Knowing a stack well enough to choose it — React, Next.js, Vercel, Supabase, databases
    • Developer handoff
  8. 08

    Collaboration & Process

    4
    • Working with engineers & AI specialists
    • Cross-functional teams
    • Agile
    • Design reviews
  9. 09

    Tools

    19
    • Figma
    • Illustrator
    • Photoshop
    • After Effects
    • Spline
    • Jitter
    • VS Code
    • GitHub
    • GitLab
    • Jira
    • Miro
    • Notion
    • GPT
    • Claude
    • Codex
    • Gemini
    • Midjourney
    • Higgsfield
    • Krea

Education

Where I studied and keep learning.

  1. Tampere University

    Jun 2025 — 2026

    UX/UI Design

  2. Stadin AO

    Jan 2023 — Jun 2025

    Media and Visual Communication

  3. Skillbox

    Jan 2020 — Jun 2022

    Mobile App Designer · UX/UI Designer

  4. Petrozavodsk State University

    Sep 2011 — Jun 2014

    Bachelor of Psychology

    • The foundation for the research half of the job — user interviews and usability testing.

Languages

  • EnglishUpper-Intermediate
  • FinnishUpper-Intermediate
  • RussianNative / Bilingual
  • SwedishBeginner