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Mobile product · 2026

Stobi

A mobile app for people who paint, hide and find stones — keeping each stone’s story in one place.

Visit Stobi
Stobi — original project cover
Product UX/UI · Brand · AI-assisted implementation

My contribution

I work on the product concept, UX/UI, brand and character design. I also use AI tools to build the frontend and contribute to parts of the backend.

Working together

Anton Demin

Collaborates on backend development, GPS functionality, and the AI scanner implementation.

A stone’s story can get lost between posts.

People share painted stones and their finds in community groups. But the artist, hiding place and later discoveries can end up in separate posts. I wanted to connect these moments around the stone itself.

The starting point

Separate posts about a hide, a find or an artist.

The design response

One stone, connected to its creator, places and discoveries.

Explore, take part, keep a collection.

The map connects the activity to places. The feed brings people and discoveries together. The profile keeps someone’s own contributions accessible.

Map
Stobi globe view with grouped stones, World search, location controls and Found a stone action

An overview of the stones

The globe shows stones grouped by location. Search and location controls sit alongside a direct “Found a stone” action for someone who already has a stone in hand.

Looking for a stone and reporting a find have separate entry points.

Feed
Stobi feed with weekly leaders, a painting challenge, find and hide actions, fresh discoveries and lost stones

Turn browsing into an activity

Community discoveries sit beside a weekly challenge and direct routes to finding or hiding a stone. The feed gives people several ways to take part.

The character appears beside the challenge, connecting the brand to an activity rather than a separate decoration.

My stones
Stobi profile collection with Created and Found tabs and a photo grid including Lost labels

A collection connected to the person

Created and found stones have separate tabs. Photos keep the painted objects recognisable, while status labels distinguish stones marked as lost.

A person’s contributions stay together instead of disappearing into unrelated posts.

App screens · September 2026. These views show different stones and tasks, not one continuous session.

Make the next action understandable.

Three views of acting on a physical stone: preparing to hide one, capturing an image for AI recognition and opening a stone’s details. Each screen explains a different part of the activity.

Hide a stone
Hide a stone step one of three, with Scan, Details and Place stages, photography guidance and safety tips

Show the shape of the task

The introduction breaks hiding into Scan, Details and Place. Before opening the camera, it explains what to photograph and reminds people to choose a public, reachable place.

The visible step indicator tells the person where they are and what comes next.

AI scanner
Capture stage of Stobi’s AI stone scanner, with framing guidance and a Start button

Connect the physical stone to its record

The AI scanner compares the stone with saved records to determine whether it is the same stone or a different one. Each stone has its own number in the database.

This is the capture stage: framing and lighting guidance help the person prepare the image for recognition.

Stone details
Pac-Man painted stone details with Not found status, distance, map link, hiding hint, I found this stone and Stone isn't here actions

Help someone act on a stone’s page

The photo and status identify the stone. Distance, a map link and the author’s hint support the search, followed by separate actions for finding the stone or reporting that it is not there.

The page offers a next step for both a successful search and an empty hiding place.

One physical stone. One digital identity.

A scan is not just a photo upload. AI compares the stone with records in the database so repeated finds can belong to the same stone. Each registered stone has a unique number.

Scan the painted stone

AI compares it with saved stones

An existing stone

Connect it to the record and number already assigned to that stone.

A new stone

Save a new record in the database with its own unique number.

Product logic · the capture screen is shown above; recognition-result screens are not shown here.

The design challenge is to connect recognition to a record people can understand: which stone this is, what is known about it and what they can do next.

What shaped the product.

I looked at how painted-stone communities shared hides and finds, and how creators followed up on their stones. This helped me frame the product around a continuing journey, rather than another feed of separate posts.

A find appears in a new post.
Keep discoveries attached to the same stone.
The artist and earlier sightings can be hard to trace.
Show the creator and previous events in the stone’s record.
The activity happens in real places.
Connect the record to a map and nearby stones.

A summary of community observations and design responses. Original community posts are not reproduced here.

A companion for the activity.

I designed the brand and stone character alongside the interface. The rounded shape, texture and expressions connect the digital experience to the painted stones people handle outdoors.

Stobi app icon: a stone character holding a painted stone
App icon · the physical activity in a small mark
Six expressions of the Stobi stone character, from happy and surprised to tired and upset
Character expressions · a shared visual language

A product that continues to develop.

Stobi is available on iOS and Android and continues to develop. The product connects real painted stones to individual digital records through AI recognition. My work covers product structure, interface and visual identity, with AI-assisted implementation alongside Anton.

Explore Stobi

Live projects may look or work differently from the version shown here. Changes made without me after my involvement ends are not part of my work or responsibility.